There are many ways to enter Shadowrun’s Sixth World setting – the classic RPG, the story-focused Shadowrun: Anarchy RPG, card games, board games, computer games, dice games, and more. What all these things have in common is the gritty, detailed Shadowrun world, one of the primary hooks that draws people to the games. No matter how people play, they can benefit from The Neo-Anarchist Streetpedia, perhaps the most detailed reference to the Sixth World ever produced.
They’re all here. Everyone of them. The legends, the liars, the betrayers, the winners, the craven, the brave, the powerful, the down-trodden. The people who leaked secrets and got killed for it, and the secrets that no one has discovered yet. The dark bargains, the shady deals, the desperate maneuvers. Everything that makes the Sixth World the high-revving nightmare machine its residents know too well is right here, between these two covers
The Neo-Anarchist Streetpedia is your definitive guide to the Shadowrun universe. With hundreds of entries, it covers corporations, shadowrunners, politicians, nations, cities, criminal organizations, and more. Even better, it gets to the point and tells you what you need to know now, so you can hit the streets a little smarter than you were when you woke up this morning.
The Neo-Anarchist Streetpedia is for use with whatever form of Shadowrun you play. Don’t play Shadowrun? Read this, learn about the Sixth World, and then find a game to dive into!