The Matrix in SR6

July 17, 2019
By Robert Volbrecht and Michael Messmer Revising the Matrix was a top priority for us, with the central goal of making it more intuitive as well as more fun to play. That means we took a machete to the old system cut down of the things that we felt slowed it down too much. That means no more marks, master-slave …

Combat Creation with Shadowrun Writer Scott Schletz

July 10, 2019
By Scott Schletz, Shadowrun writer Roll initiative! Those words bring both joy and dread to everyone to ever sit at a Shadowrun game. Death could be a few rolls away, but the money is always on the other side of the action. To reflect that, we needed a system to make that action flow smoothly. We wanted quick and light, …

Magic in SR6

July 3, 2019
From Jason Hardy, Shadowrun Line Developer: Gen Con, as people insist on reminding me, is four weeks away, and that’s where the Shadowrun, Sixth World core rulebook will first be released into the wild. To build up to that, we’re going to spend the next few weeks talking about different aspects of the that book, including combat, Matrix, and the …

New Shadowrun Beginner Box Dossier and Release Info!

June 26, 2019
Do you have the Shadowrun, Sixth World Beginner Box Set? Do you want a preview at how characters in that ruleset will look? Do you just want free Shadowrun stuff? There’s no wrong reason to download the character dossier for Emu, the human rigger! It’s now available! And it’s a great time to get Beginner Box material out, because the …

Recap: Shadowrun at Origins 2019

June 19, 2019
Convention weeks are exhausting, but also a good reminder why we love them. Origins and Gen Con are often the first time I get to see physical copies of Shadowrun stuff, and it’s always exciting to open boxes—it’s Christmas in June! I had already seen a physical copy of the Shadowrun, Sixth World Beginner Box, but this show gave me …

Shadowrun, Sixth World to Debut at Origins Game Fair

June 12, 2019
Origins Game Fair is almost here, and with it comes the worldwide premiere of Shadowrun, Sixth World! Kicking off on Thursday, June 13 and running through Sunday, June 16, Origins is your first chance to get your hands on the new Shadowrun, Sixth World box set. Those at the convention also have the first opportunity to try out the new …

Creating Shadowrun Fiction for the Sixth World Game Edition

June 5, 2019
or, Meet your Editor, Mr. Johnson By John Helfers I’ve been editing fiction for Catalyst Game Labs for several years now, and I like to think I’m pretty decent at it. But even though I’ve commissioned dozens of stories and novels, some projects still require a bit more of a hands-on approach due to their unique nature. And along with …

Q&A with Shadowrun Line Developer Jason Hardy

May 29, 2019
Welcome to this week’s Shadowrun, Sixth World update! For this week’s post, we’ve scoured various internet outposts to find some common questions about Sixth World, and asked Jason Hardy, Shadowrun line developer, to answer. Is Sixth World an attempt to simply fix the problems that some saw in Fifth Edition, or is it more of a ground-up re-envisioning of the …

Shadowrun, Sixth World Setting Overview

May 22, 2019
While last week’s post focused on the rules of Shadowrun, Sixth World, today I want to talk about the game’s Sixth World setting, which is a key element of its success. It’s not just the unholy hybrid of fantasy and cyberpunk that make it compelling, but also the way the ongoing storyline has evolved over the years. With dragons, spirits, …

Shadowrun, Sixth World Developer Overview

May 15, 2019
From Jason Hardy, Shadowrun Line Developer: Shadowrun, Sixth World is coming soon! Wait, Shadowrun, Sixth World isn’t out yet? But I’ve been thinking about it for years! Playing it for more than a year! How are other people not playing it? Development time can be so disorienting. There was a time—six years ago, to be specific—when I threatened physical violence …